Forest School: Inventors & Inventions
An Outdoor Cross-Curricular Learning Pack
Spark curiosity. Build resilience. Inspire innovation.
Forest School: Inventors & Inventions is a practical, ready-to-use outdoor learning pack designed for EYFS, KS1 and lower KS2. Rooted in The Muddy Puddle Teacher® philosophy, this resource helps educators deliver creative, inclusive and curriculum-linked sessions through hands-on woodland exploration.
This isn’t worksheets outdoors.
This is real problem-solving. Real collaboration. Real thinking.
🌿 What This Pack Offers
Children become inventors in the natural world — spotting problems, designing solutions and building prototypes using natural materials.
Through structured fire sessions, tool work and child-led exploration, pupils explore:
Simple machines and forces
Materials and their properties
Design, testing and adaptation
Growth mindset and resilience
The history and purpose of inventions
All while developing communication, teamwork and confidence.
🔥 Inside the Pack
✔ Fire circle learning prompts (safe & supervised)
✔ Tool-based invention challenges
✔ Woodland engineering tasks
✔ Bamboo grid maths and storyboarding ideas
✔ Hoop method classification activities
✔ Clay prototype modelling
✔ Inclusive adaptations for SEND
✔ Clear learning intentions and curriculum links
Each activity is detailed, practical and easy to implement in woodland, school grounds or outdoor provision spaces.
🌱 Why Schools Love It
Encourages deep thinking through embodied learning
Builds resilience through trial and error
Supports adaptive practice and inclusive classrooms
Promotes sustainability and creativity
Reduces planning workload with ready-to-use ideas
Perfect for:
🌳 Forest School sessions
🛠 STEM weeks
📚 Cross-curricular topic learning
🌦 Outdoor provision days
👩🏫 Staff CPD inspiration
💡 The Muddy Puddle Teacher® Difference
Using ropes, bamboo grids, clay, hoops and loose parts, this pack transforms outdoor spaces into invention labs — where children design boldly, test bravely and learn through experience.
Step outside.
Notice problems.
Invent solutions.
Because innovation doesn’t start at a desk — it starts with curiosity.












